Prince of Persia: Prodigy

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Posted on Thursday, May 29th, 2008 at 4:47 pm.

Edit 6/3: A cool point to bring up is that the inspiration for the series reboot is Zoroastrianism, the Persian religion with a focus on light and darkness.

Ubisoft is doing a new chapter in the franchise, with a new prince and no Sands of Time. I’m still psyched as hell for it.

I am a huge fan of the Prince of Persia games…at least the re-envisioned 3d titles of the last generation of consoles (the original title was way too hard when I was 10…probably still is). Sands of Time came out my freshman year and I remember watching Niels play it on his computer while my computer couldn’t handle it.

Jerry Bruckheimer is also producing the Prince of Persia movie; who knows whether it will be butchered or not, but Jake Gyllenhaal is slated to be the prince…I’d rather they cast a no-name in case it flops, because I think Gyllenhaal is a great actor. Although I guess he did do Bubble Boy.

7 comments to “Prince of Persia: Prodigy”

  1. Comment by Patrick:

    Heilige Scheiße! that looks sweet!

  2. Comment by Michael:

    Ya it does. I was always a fan of the concept of these games, but, for me, playing The Sands of Time was just so damn tedious. Maybe I just sucked at the game, but it took me like 2.5 years to finally finish it.

  3. Comment by Kevin:

    On PC? Did you use a gamepad?

  4. Comment by Michael:

    Yea, for the PC. I didn’t use a gamepad, and now that I think about it, the KB/mouse combo was definitely a headache in this game. Perhaps it would have been better on a console.

  5. Comment by Kevin:

    Yeah the only time I think keyboard and mouse really give an advantage in controls would be for a fps and some third person ones. As for everything else, I find a control pad is easier to use.

  6. Comment by Patrick:

    I have never played any of the games, but Amy played two of them on xbox and loved ’em.

  7. Comment by Kevin:

    Which ones? And I assume she played on yours…why didn’t you play them? WHY?!

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